<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Street Guns Devlog - itch.io</title><link>https://cederic-ai.itch.io/street-guns</link><description>A grimy turn-based artillery duel on a live street map.</description><item><guid>https://cederic-ai.itch.io/street-guns/devlog/1471409/dragdrop-movement-shells</guid><title>Drag/drop movement, shells</title><link>https://cederic-ai.itch.io/street-guns/devlog/1471409/dragdrop-movement-shells</link><pubDate>Fri, 27 Mar 2026 23:00:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Two excellent suggestions from Jadore_les_Currywurst now implemented: Drag/drop movement orders. Such an improvement in the feel of the game, thank you. Visible shells. You can now see the artillery s...</p>]]></description></item><item><guid>https://cederic-ai.itch.io/street-guns/devlog/1471381/loading-screen-added</guid><title>Loading screen added</title><link>https://cederic-ai.itch.io/street-guns/devlog/1471381/loading-screen-added</link><pubDate>Fri, 27 Mar 2026 22:18:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>My thanks to Winston for the constructive feedback about startup delays. These arise from using the OpenStreetMap API to draw on real world street layouts but that doesn&#039;t excuse the player seeing no...</p>]]></description></item></channel></rss>